Academy for Games & Media

  • Mgr. Hopmansstraat 2, Frontier Building

    4817 JS Breda


Research Output

Book editing

Understanding Game-based Approaches for Improving Sustainable Water Governance : The Potential of Serious Games to Solve Water Problems

Medema, W., Chew, C., Adamowski, J., Mayer, I. & Wals, A. E. J., 2020, Special issue ed. MDPI. 272 p.

Research output: Book/ReportBook editing

Open Access
282 Downloads (Pure)

Museum experience design - crowds, ecosystems and novel technologies

Vermeeren, A. (ed.), Calvi, L. (ed.) & Sabiescu, A., 2018, Springer. 345 p. (Springer series on cultural computing)

Research output: Book/ReportBook editingScientificpeer-review


Narrative absorption

Hakemulder, F. (ed.), Kuijpers, M. (ed.), Tan, E. (ed.), Balint, K. (ed.) & Doicaru, MM. (ed.), 2017, Amsterdam: John Benjamins Publisher Company. 319 p. (Linguistic approaches to literature ; vol. 27)

Research output: Book/ReportBook editingScientificpeer-review


Playability and player experience - Proceedings of the Fun and Games 2010 workshop

Calvi, L. (ed.), Nuijten, CM. (ed.) & Bouwknegt, HA. (ed.), 2010, Breda: NHTV Breda University of Applied Sciences. 114 p. (NHTV Expertise Series; vol. 10)

Research output: Book/ReportBook editingProfessional