The Technologies and Ethics of Virtual Humans, Metahumans, Volumetric Sampling, and Deep Fakes.

Haggis-Burridge, M. (Invited speaker), van Gisbergen, M. (Invited speaker)

Activity: Talk or presentationGuest lectures/talks/presentations (not at a conference)


A joint presentation from the professorships of media and entertainment games, from the Academy of Games and Media, examining the rapidly advancing technologies related to 'virtual humans', i.e. lifelike renderings of humans in digital forms. The presentation highlights the rapid advances and benefits, but also the many technological and ethical questions that need to be answered.
Period3 Jun 2021
Event titleDIGIREAL Lunches. null
Event typeOther
LocationBreda, Netherlands


  • virtual humans
  • volumetric
  • metahumans
  • deep fakes
  • ethics
  • ethical
  • media
  • games
  • video games
  • face scanning
  • virtual reality
  • VR