Serious and Applied Games in Tourism

Activity: Talk or presentationGuest lectures/talks/presentations (not at a conference)

Description

The day will be twofold, in the morning students get introduced to the concepts of play and gaming. We look into how and where games are used in the context of tourism to enhance the tourist experience and for behavioural change. Despite being entertainment and engaging, we will look into serious gaming as a tourism planning tool for policy making. In the second half of the day, we’ll get a hands on gameplay session on sustainable tourism planning for a city looking into stakeholder engagement, policy making, negotiation techniques and perspective taking.
Period4 Sept 2019
Event titleEIFMeT : European IFITT MasterClass on eTourism
Event typeOther
LocationVienna, AustriaShow on map
Degree of RecognitionInternational

Keywords

  • serious gaming
  • tourism planning
  • applied games
  • experience design