How to Survive in the Game Industry - panel #3

de Nie, J. (Presenter), Warmelink, H. (Producer)

Activity: Talk or presentationGuest lectures/talks/presentations (not at a conference)

Description

In this panel, veteran game developers discuss the organizational design of their company, and how it changed over the years.
Period17 Jan 0201
Held atHow to survive as a Game Studio, online paneldiscussions for Dutch Game Garden
Event typeOther